Wednesday, May 13, 2015

Please, Don't Feed the Animals: Trollblood Lists 2

I thought I would share some of the lists I plan on playing on the stream this weekend. I will be once again playing some Trolls and maybe even some Cygnar. Here are Troll lists I plan on trying:

Hunters Grim - WB: +4
-    Hunters Grim (Muggs & Krump)
-    Dire Troll Bomber - PC: 10
-    Swamp Troll - PC: 4
-    Storm Troll - PC: 5

Braylen Wanderheart, Trollkin Outlaw - PC: 3
Fell Caller Hero - PC: 3

Trollkin Highwaymen - Leader & 9 Grunts: 8
Northkin Fire Eaters - Leader, Grunt, and Pyg Buddy: 4
Northkin Fire Eaters - Leader, Grunt, and Pyg Buddy: 4
Pyg Burrowers - Leader & 9 Grunts: 6
Farrow Bone Grinders - Leader & 3 Grunts: 2
Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 4
-    Stone Scribe Elder - Elder: 1

I have yet to play Fire Eaters but I heard they are the cat's ass. Originally, I had Horgle with a slag in this list but took him out for more Fire Eaters and a fell caller hero.

I'm thinking of taking the fell caller hero out so I can get a chronicler in to get those highwaymen up to DEF 16 with Tale of Mists. I'll give it a shot the way I have it here then make the accessment to change It or not.

Here's the next list:


Trollblood - eMadrak

55 / 55 (50+5)    Warlock(s) : 1/1    Warbeast(s) : 2    Battle Engines : 0    Solos : 1    Units : 5

Madrak Ironhide, World Ender - WB: +5
-    Trollkin Runebearer
-    Pyre Troll - PC: 5
-    Troll Impaler - PC: 5

Horthol, Long Rider Hero - PC: 5

Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 4
-    Stone Scribe Elder - Elder 1
Long Riders - Leader & 2 Grunts: 7
Trollkin Fennblades - Leader & 9 grunts: 8
-    Fennblade Officer and Drummer - Officer & Drummer 2
Trollkin Warders - Leader & 4 Grunts: 8
Trollkin Warders - Leader & 4 Grunts: 8

This list is designed around units with reach to maximize the feat. I only took an impaler and a pyre troll to make sure Maddy has all his Fury every turn. Snipe with Madrak ain't half bad either.

And lastly, my favorite Warlock:

Jarl Skuld, Devil of the Thornwood - WB: +6
-    Troll Impaler - PC: 5
-    Swamp Troll - PC: 4
-    Earthborn Dire Troll - PC: 10

Stone Scribe Chronicler - PC: 2
Braylen Wanderheart, Trollkin Outlaw - PC: 3
Janissa Stonetide - PC: 3

Trollkin Highwaymen - Leader & 9 Grunts: 8
Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 4
-    Stone Scribe Elder - Elder 1
Trollkin Warders - Leader & 4 Grunts: 8
Trollkin Warders - Leader & 4 Grunts: 8

I love me some Jarl and instantly felt comfortable with him when I first started Trolls. Being able to speed up the Highwaymen then give them reform so they can change facing or back-peddle seems legit. I had 2 units of fire eaters in this one as well as a max unit of scattergunners with UA but took them out for 2 max units of warders, Janissa and the stone scribe elder. A lot of people see Jarl's pistols and think "ranged caster" only to load him with ranged units. I feel he shines behind a wall of dudes with melee weapons. The highwaymen are the exception to the rule and coupled with the chronicler or Jarl's feat become a DEF 16 pain-in-the-ass.

I feel that the Impaler is a no-brainer choice for Jarl and I put the Swamp Troll in for some enemy placement control. Drag on the Swamp makes for some choice Magic Bullet set ups and enhanced further by a 12" range thanks to the Impaler. The EBDT is in there because I felt like I needed more punch and something to contend with opposing heavies. Janissa's primary job is throwing the curb behind the Earthborn.

I'm excited to get some games in, it has been a while.

So, as a reminder; May 15, 16 and maybe even 17, I will be streaming games on Twitch. If you miss any I will be posting them on the YouTube channel as well as on the blog for you're viewing enjoyment.

See you soon!

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