Showing posts with label Hordes. Show all posts
Showing posts with label Hordes. Show all posts

Monday, October 12, 2015

Monday, May 18, 2015

eIrusk vs Calandra


eIrusk
-Behemoth
-War Dog
Kovnik Joe
Iron Fang Kovnik
Max Man O’ War Shocktroopers
Max Man O’ War Demo Corp
Max Winterguard w/ UA
Doomreavers
Max Mechanics w/ UA

Calandra, Evolutionary Elementalism Tier 4
-Mountain King
-Slag Troll
-Slag Troll
-Storm Troll
-Storm Troll
-Pyre Troll
-Trollkin Runebearer
Runeshapers
Runeshapers
Min Stone w/ UA

Warcasters, Warlocks and Feats; Oh My: Stream Pics

Hopefully, you enjoyed some of the various games that I streamed/posted this weekend. I have yet to post the last game Larry and I played yesterday but I believe we worked out most of the kinks with the set up; the camera angle in the next video is much better.

I started out just using my camera(Logitech c615) on a tripod and the normal lights in the room for the first couple of videos. You will see that by the Vlad2 vs Madrak2 game the lighting and camera angle changed. This is what the set up looked like:


I used the lights from my light box setup and my desk light. I did not directly shine them on the table which reduced the shadows to allow seeing each model a little easier. For the next game, I took out a folding table, put the tripod on it to get a higher point of view for better table coverage and put the lights that were on the chairs on it to get closer to my reflective surface(the white ceiling).

I took a couple stills before the game, here they are:


I love the shading on Larry's jacks and MOW. He used Gnarls Green as the shader to contrast against the red which gave him a phenomenal outcome. I'm hoping to see the finished Behemoth soon(hint, hint, Larry).


In essence the new setup created a giant light box! I hope you enjoy the videos.

Sunday, May 17, 2015

Vlad2 vs Madrak2


Before the game we played with some of the camera and OBS settings; the lighting seemed better however the sound was a little worse and I feel like the resolution could be better.

Vlad2
-Drago
Andrei Malakov
-Decimator
Man O' War Drakhun w/ Dismount
Alexia2
Doomreavers
Doomreavers
Max Boomhowlers w/ Valachev
Kayazy Eliminators

Madrak2
-Pyre Troll
-Impaler
-Trollkin Runebearer
Horthol
Min Longriders
Max Warders
Max Fennblades w/ UA
Fire Eaters
Fire Eaters
Max Krielstone Bearers w/ UA

We are about to record another game where we changed the camera angle. The new angle is farther away from the board but is shows a lot more. Hopefully this video is still enjoyable with the slight "humming" sound that I couldn't figure out.

Saturday, May 16, 2015

Butcher2 vs Saeryn


Butcher2
-Beast 09
-Kodiak
Doomreavers
Doomreavers
Man O’ War Drakhun w/ Dismount
Alexia2
Max Boomhowlers
Widowmakers
Kayazy Eliminators

Saeryn
-Angelius
-Angelius
-Scythian
-Typhon
-Naga Nightlurker
-Shredder
Hellion
Forsaken
Forsaken
Shepherd

Maelok vs Zerkova


Maelok
-Bull Snapper
-Bull Snapper
-Bull Snapper
Wrongeye and Snapjaw
-Bull Snapper
Croak Hunter
Max Gatorman Posse
Max Gatorman Posse
Max Gatorman Posse

Zerkova
-Juggernaut
-Demolisher
Ragman
eAlexia
Doomreavers
Doomreavers
Widowmakers
Max Outriders
Max Boomhowlers

Wednesday, May 13, 2015

Please, Don't Feed the Animals: Trollblood Lists 2

I thought I would share some of the lists I plan on playing on the stream this weekend. I will be once again playing some Trolls and maybe even some Cygnar. Here are Troll lists I plan on trying:

Hunters Grim - WB: +4
-    Hunters Grim (Muggs & Krump)
-    Dire Troll Bomber - PC: 10
-    Swamp Troll - PC: 4
-    Storm Troll - PC: 5

Braylen Wanderheart, Trollkin Outlaw - PC: 3
Fell Caller Hero - PC: 3

Trollkin Highwaymen - Leader & 9 Grunts: 8
Northkin Fire Eaters - Leader, Grunt, and Pyg Buddy: 4
Northkin Fire Eaters - Leader, Grunt, and Pyg Buddy: 4
Pyg Burrowers - Leader & 9 Grunts: 6
Farrow Bone Grinders - Leader & 3 Grunts: 2
Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 4
-    Stone Scribe Elder - Elder: 1

I have yet to play Fire Eaters but I heard they are the cat's ass. Originally, I had Horgle with a slag in this list but took him out for more Fire Eaters and a fell caller hero.

I'm thinking of taking the fell caller hero out so I can get a chronicler in to get those highwaymen up to DEF 16 with Tale of Mists. I'll give it a shot the way I have it here then make the accessment to change It or not.

Here's the next list:


Trollblood - eMadrak

55 / 55 (50+5)    Warlock(s) : 1/1    Warbeast(s) : 2    Battle Engines : 0    Solos : 1    Units : 5

Madrak Ironhide, World Ender - WB: +5
-    Trollkin Runebearer
-    Pyre Troll - PC: 5
-    Troll Impaler - PC: 5

Horthol, Long Rider Hero - PC: 5

Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 4
-    Stone Scribe Elder - Elder 1
Long Riders - Leader & 2 Grunts: 7
Trollkin Fennblades - Leader & 9 grunts: 8
-    Fennblade Officer and Drummer - Officer & Drummer 2
Trollkin Warders - Leader & 4 Grunts: 8
Trollkin Warders - Leader & 4 Grunts: 8

This list is designed around units with reach to maximize the feat. I only took an impaler and a pyre troll to make sure Maddy has all his Fury every turn. Snipe with Madrak ain't half bad either.

And lastly, my favorite Warlock:

Jarl Skuld, Devil of the Thornwood - WB: +6
-    Troll Impaler - PC: 5
-    Swamp Troll - PC: 4
-    Earthborn Dire Troll - PC: 10

Stone Scribe Chronicler - PC: 2
Braylen Wanderheart, Trollkin Outlaw - PC: 3
Janissa Stonetide - PC: 3

Trollkin Highwaymen - Leader & 9 Grunts: 8
Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 4
-    Stone Scribe Elder - Elder 1
Trollkin Warders - Leader & 4 Grunts: 8
Trollkin Warders - Leader & 4 Grunts: 8

I love me some Jarl and instantly felt comfortable with him when I first started Trolls. Being able to speed up the Highwaymen then give them reform so they can change facing or back-peddle seems legit. I had 2 units of fire eaters in this one as well as a max unit of scattergunners with UA but took them out for 2 max units of warders, Janissa and the stone scribe elder. A lot of people see Jarl's pistols and think "ranged caster" only to load him with ranged units. I feel he shines behind a wall of dudes with melee weapons. The highwaymen are the exception to the rule and coupled with the chronicler or Jarl's feat become a DEF 16 pain-in-the-ass.

I feel that the Impaler is a no-brainer choice for Jarl and I put the Swamp Troll in for some enemy placement control. Drag on the Swamp makes for some choice Magic Bullet set ups and enhanced further by a 12" range thanks to the Impaler. The EBDT is in there because I felt like I needed more punch and something to contend with opposing heavies. Janissa's primary job is throwing the curb behind the Earthborn.

I'm excited to get some games in, it has been a while.

So, as a reminder; May 15, 16 and maybe even 17, I will be streaming games on Twitch. If you miss any I will be posting them on the YouTube channel as well as on the blog for you're viewing enjoyment.

See you soon!

Friday, May 8, 2015

The Killer B Hive Vlog 2


Two announcements:
1. Next weekend May 15, 16 and possibly 17 I will be streaming games once again with Brian (aka "Corvus") and our friend Larry (aka "Bytemeh"). I plan on getting started on Friday afternoon; so, check that out.
2. In the Vlog, I say that it won't turn into Drunken Quarriors again... however, this is too lofty a promise to make and I am taking that one back. >;-)

Enjoy!

Sunday, March 29, 2015

Absylonia vs Calandra


The first game streamed by the KIller B Hive. These are the lists:

Tier 4, Winds of Change
pAbsylonia
-Angelius
-Angelius
-Ravagore
-Typhon
-Naga Nightlurker
-Shredder
-Shredder
-Shredder
-Shredder
The Forsaken
The Forsaken
The Forsaken

Tier 4, Evolutionary Elementalism
Calandra
-Trollkin Runebearer
-Mountain King
-Slag Troll
-Slag Troll
-Storm Troll
-Storm Troll
-Pyre Troll
Min. Krielstone Bearer and Scribes
-Stone Scribe Elder
Trollkin Runeshapers
Trollkin Runeshapers

Sunday, March 15, 2015

Please Don't Feed The Animals: Slag Troll

I finished my slag troll after a couple days of hitting and running on it but I am pleased with the end result. Here are some pics:


The base took me longer to paint than the actually model. I used some Vallejo pigments to do some rust on the wrecked warjack and I think it turned out decent. The gloss varnish I apply to the model first seemed to muddy it a bit which made me sad but I still like the outcome.

I looked up some videos on how to properly apply the pigments which helped a lot. Basically, you dust the areas you want to be rusty, sooty or muddy and then apply rubbing alcohol. I didn't think it was this simple but it is. Like I said the varnish I used as  my first layer of sealing took away the texture the pigment created. I may have to use a spray on varnish over a brush on (I prefer brush on because I feel the coverage is more thorough).

I'm still debating whether I want to add grass or not, but I know I still have to apply my Arc lines before fielding him with Calandra. Anyways, enjoy.


Here is a link to the video I found most helpful:
https://youtu.be/mBU1lqbFCmA


Tuesday, December 2, 2014

Please Don't Feed the Animals: Trollblood Theme Lists

Hi, all. Yet another long hiatus; lots of life things going on which have been keeping me away from blogging and hobbying in general. So, I got a new phone and War Room was the first app I installed. This led to some list making because I had that oh-so-delicious blank slate under my Armies tab. I wrote up Runes of War so it was there and my variation of Calandra's Tier 3 Evolutionary Elementalism, which is a blast to play by the way. Bah, I might as well discuss my version while I'm mentioning it. My list makeup is:

50 points
Calandra Truthsayer, Oracle of the Glimmerwood - WB: +5
-    Pyre Troll - PC: 4
-    Slag Troll - PC: 5
-    Slag Troll - PC: 5
-    Storm Troll - PC: 4
-    Storm Troll - PC: 4
-    Winter Troll - PC: 4

Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 4
-    Stone Scribe Elder - Elder 1
Trollkin Runeshapers - Leader & 2 Grunts: 4
Trollkin Runeshapers - Leader & 2 Grunts: 4
Trollkin Warders - Leader & 4 Grunts: 8
Trollkin Warders - Leader & 4 Grunts: 8

Beasts: I was compelled to have at least 1 of every elemental troll in this battlegroup but they all have purpose. Believe it or not I find the Pyre to be the least effective in most cases; however having the continuos fire and fire immunity is nice. The winter troll is actually nice to take out stealth models or models dug in behind walls. I actually targeted my own warder in order to kill Gorman last game I played. Sprays are always good even if you have the crazy anti-infantry of Stormtrolls in your list.

Units: this one is fairly obvious; two units of warders is fucking good, no matter how you shake it. I also took two units of Runeshapers as well because they are more accurate then the trolls despite having the same range and using them as a means to knockdown a unit to tie them up is worth 4 points in my opinion. They also have pathfinder which is great for this list. I skipped out on Whelps because Calandra's soothing song covers my fury management and Janissa was left out because she would be used in Runes of War(character restrictions).

If you haven't played a variation of this list, I highly suggest trying it out because it is a good deal of fun. I played around with the notion of putting a Mountain King in but I can't see an angle to make him not be a liability. Next list is a Jarl Tier 4 Highwaymen list that I have not played but would love to try(hint, hint to my friends). The list is as such:

50 points
Jarl Skuld, Devil of the Thornwood - WB: +6
-    Troll Impaler - PC: 5
-    Troll Impaler - PC: 5
-    Pyre Troll - PC: 5
-    Swamp Troll - PC: 4

Stone Scribe Chronicler - PC: 2

Kriel Warriors - Leader & 9 Grunts: 6
-    3 1 Thrower's: 3
-    Kriel Warrior Standard & Piper - Standard & Piper 2
Scattergunners - Leader & 9 Grunts: 8
-    Scattergunner Officer & Standard
- Officer & Standard 0
Scattergunners - Leader & 9 Grunts: 8
-    Scattergunner Officer & Standard
- Officer & Standard 2
Sons of Bragg - Wrathar, Tor & Rhudd: 6

Beasts: my thought process on this one was that having two Impalers handing out Snipe was better than one. Having Reach beasts to combine with Charge of the Trolls from the Chronicler seemed legit as well. The Pyre is there mostly for the damage buff which would be put on the SoBs. The Swamp Troll is one of my favorite lights, especially when coupled with Snipe. Consuming a solo or dragging a warcaster/warlock in so the rest of your force gets free reign to beat on him is great.

Units: I took what I had to take but I feel Kriel Warriors are sweet with Jarl in theme or not. With quicken and them praying swiftfoot, on top of the tier bonus, your kriels can be 28"/31" from your board edge turn 1. Luckily for you, all those models that decide to engage them will get sprayed down next turn with scatterguns that ignore friendly models. The SoBs are in there for the weaponmaster trait mostly, they are a good unit but need a good screen to survive.

Solos: the only solo is the chronicler. This model is all round awesome. That first round when you are going to run those Kriels 31" up the board, make sure you use Heroes' Tragedy on them first. Up against a shooty list? Then have Jarl cast Weald Secrets on the Kriels and the chronicler tells the Tale of Mists; DEF 16 Kriel Warriors. Both work great and with Jarl's feat you can get your concealment and counter-KD too.

This list is in your face fast. It lacks a bit in the ARM cracking department but it seems like a decent list all together. Well, that's all for now. See you real soon!

Sunday, October 12, 2014

Please Don't Feed The Animals: Exigence



The smell of a new book is always a welcome aroma. I received my copy of Exigence the day after release and despite the fact I had all the models ruined for me from all the spoilers, I was eager to find out what was next in the story.

I'm going to try my damnedest to not spoil anything in the new fluff but if I do please forgive me. It seems that the involvement of dragons are becoming more frequent in the lore which makes me speculate that the next Hordes faction will be the followers of perhaps Charsaug or his twin. You will see a good deal of them as well as the involvement of another dragon, Blighterghast. All in all, I'm pleased with where the lore is going. Borka's story in this book is great but I have a trollkin bias. It is also interesting to see what Kreuger is up to as well as Barnabas finally making the necessary steps toward his final goal. It's all worth reading, is all I have to say after this mindless drabble.

As far as rules here are some of my thoughts and opinions on the factions I play. I'm an optimist about new model releases for the most part; I try to find use for the new things that come out. From what I have read on various forums and even on the different Faction Facebook pages, new releases are becoming more and more situational. People have complained about the lack of new auto-includes in these last few books. I think the game could be potentially ruined by always putting in the auto-include because it negates the need for some of the older models/units. I am very pleased with how PP does their releases; not only does everyone get something new relatively at the same time but making a new investment into recently released models is completely optional. Ok, enough of that, time to get into the factions that I care about.


Trollbloods:
Epic Borka is pretty sweet in my opinion. His initially reception by the community included some head-scratching and some "reallys?" but he seems super fun if built correctly. In my opinion, he also brings new life to that bearded bastard the winter troll, in that giving his Battlegroup immunity: cold, winter trolls have carte blanche to spray into combat without hurting their buddys.

I like both of the new units. The highwaymen seem okay but I am very excited for the fire eaters. That pig buddy sets them on fire and you get two boosted sprays with assault! Love it! Braylen also intrigues me me a bit and that model will most likely be awesome. I'm still trying to sort out her uses. Dozer and Smigg seem solid but I would have to do some play testing to really see if they are worth taking over some of my other choices for their position. Let's not forget about Horgle; I find him to be great even for just being a source of fury management. That being said, I don't feel that any of the lessees could really compete in the resource management with the Journeyman Warcasters. Blame the Fury mechanic.

Minions:
Jaga-Jaga is super cool in my book! Another caster that can actually get her force to do some damage is always very welcome. Her anti-spell tech is also pretty sweet, being able to circumnavigate defender's ward and arcane shield is great. She is most likely going to be a popular choice for list pairings.

The Sacral Vault will really help Blindwater's ranged game a good amount; it's not all about turtles anymore, but I could see the coupling of the two being pretty good. I'm pleased that there is another option now that can directly replace a posse pointwise and give a different kind of strategy.

I do have a pig army but I'll admit that I'm not well versed in them yet. The Efaarit Scouts seem like they will help the slaughterhousers out big time. Just have the scouts move up, use sniper to do one damage on a jack/beast and as long as you can get those housers into melee, you've already prepped the target for finisher. I'm thinking I could definitely utilize them in Trolls, as well as Maximus, who is just a deadly little 2 point solo.

The meat grinder is another model I might definitely invest in for my Troll army.  Love the bulldoze aspect and the knockdown/trash combo is really nice. This thing also seems like it will be a good method of taking out those pesky high DEF tarpits.

I like the releases that are relevant to my factions, even though I am slightly bummed that Blindwater only got 2 releases. I can only hope for more next time. That's it for now!

Wednesday, October 1, 2014

Please Don't Feed The Animals: Trollblood Memes

After getting a Meme maker app on my phone and growing bored of making memes that featured pictures of my friends; I decided to make some Trollblood ones. Enjoy.

Fennblade Fun:


Borka Rides Again:







The Disgruntled Kriel Warrior:





Friday, September 26, 2014

Warcasters, Warlocks and Feats; Oh My: Tombstone Format

I've been thinking about making my own Warmahordes format for a long time, even though I very much so enjoy the game the way it is intended to be played. After playing the tabletop skirmish game MERCS, which features a very small model count (five); I came up with a little something new. I first asked myself what I liked about MERCS the most, which was time. You can crack a game out in roughly 30 minutes giving even someone who is strapped for time (or on a lunch break) ample time to get a game in. I also love games with small model counts.

I am a huge fan of the Highlander format especially when trying to get someone past that initial "I can only handle a battle box stage" and I have read about but have yet to try out Thunderdome. So, I thought how could I do almost a MERCS style format using Warmahordes' rules? Then BOOM, it all came together. I finished my bowl of Cheerios and the Tombstone format was born!

The Earp Brothers

Tombstone Format

Lists:
-Choose a Warcaster or Warlock: Your total points to create you list are equal to 5 + WJ/WB points
-You may only select Faction solos; Partisans still come into play. No Warjacks/Warbeasts, unless they are companion models.
-Warcasters/Warlocks that come with Jacks/Beasts/Companions may use them in that their bonus points are reflective of having them.
-Lesser Warlocks that come with Beasts may use them in that their point costs are reflective of having them.

Gameplay:
-Warcasters and Warlocks alike use the rules for Warcasters. Warlocks generate Focus equal to their Fury stat every turn.
-Warbeasts act like Warjacks; they no longer use the Fury mechanic, can be allocated Focus up to their Fury stat and spend it like a Warjack. They no longer Frenzy and lose any unspent focus during the Maintenance phase. Any rule that would necessitate a Warbeast to be forced cost 1 Focus instead but the Warbeast must still be in CTRL range of its Warlock to do so. Animi may be cast; pay their cost in Focus rather than Fury.
-Models that may create other models (i.e. eAlexia, eThagrosh) may still do so.
-Use the Scenario: Grab 'n' Smash

Scenario: Grab 'n' Smash


-Place a single flag in the center of the table.
-Players all deploy up to 10" off of their respective board edge.

Special Rules
While B2B with the flag, a warrior model may forfeit either its movement or action to pick the flag up. When picked up, remove the flag from play; the model that picked it up is now the Flag Carrier. Flag Carries may not run, charge, make a slam, make a light cavalry move or be placed during their activation and lose the effects of Stealth and Incorporeal while carrying the flag. If the Flag Carrier becomes dismounted(dragoon models), stationary or knocked down, they drop the flag; place the flag back on the table B2B with the model that dropped it using the Least Disturbance rules (pg 64, Prime mkII). If the Flag Carrier is destroyed, replace its model with the flag like you would a wreck marker on a boxed warjack.

Victory Conditions
The first player to have a friendly Flag Carrier in their deployment zone immediately wins the game.



If you are wondering why I named the format Tombstone: it reminded a close friend and collaborator of mine of a western. You have a posse of the best and ready to deal out some justice; it is reminiscent of the Earp brothers and Doc Holliday. Thus, Tombstone.


Now this is the Beta; I need to play test it and get conclusive data to determine if I need to tweak things a bit or not. If you read this, try it out and have feedback for me; I would be more than grateful for it. The more I get; the more I can polish this thing. I am very interested in hearing your list ideas, so don't hesitate to share! Please, don't knock it before you try it. I want to hear why it didn't work out for you, not why you think it won't work. Help meh, help meh, please!!!

Thanks!

Preemptive FAQ
List Construction:
What types models can be in my list?
A single warcaster/warlock and Faction solos only. You don't build a battlegroup in this format.

So I spend WJ/WB points on Solos and not Warjacks/Warbeasts?
Yes!!!

Warcasters/Warlocks:
Can Warcasters/Warlocks use their feats?
Yes

Can Warlocks who come with Warbeasts still cast their Warbeast's Animus as a spell?
Yes

Are caster kills still a viable way to win?
Yes

Can pGoreshade still use his feat to summon a minimum unit of Banes?
As of right now, yes. I still need play testing to see if certain rules break the format. These can always be adjusted after seeing how things go.

[Insert Warlock/Warcaster Name] has only a Jack or Beast-centric spell list and/or feat. Doesn't that mean they will be terrible in this format?
Calaban doesn't have access to any kind of useful Arc Node that won't most likely get him killed but I still play him in normal format. Pick a different Caster/Lock if you really feel this way.

If I choose a Cygnar Warcaster can I use Mercenary models in my list?
Despite the fact that Mercenary models practically are Cygnar models, No, you must select solos only from the same Faction as the caster or ones that have the partisan rule for your chosen Faction.

If I choose a Mercenary or Minion warcaster/warlock, do I have to choose a charter or pact?
Yes, I will not tolerate the mixing of Bacon and Scales!

If I could somehow manage it; could I use a theme force?
Yes, for now. If you do, please give feedback!

Flag Carriers:
Can Flag Carriers still attack or make an actions on their activation?
Yes

Can a model forfeit its action to pick up the flag and then make a full advance?
Yes

If my dragoon is dismounted, he/she drops the flag?
Yes, your dragoon will drop the flag and need to once again forfeit movement or action to pick it up once more if you want to do so.

Can a Flag Carrier voluntarily drop the flag?
No, this may change depending on how play testing goes.

Other Questions:
How much terrain should I use?
As much as you want but personally I would use two forests and two walls total to try it out. Set it up so each player has a forest and a wall on their side of the flag. The game was designed to not take forever; too much terrain could bog it down. Here is an example I threw together in Vassal:




If I wanted to play a timed game because I have friends who take forever on their turns; how much time should be used?
As of right now, 15 minutes per player. This might change after play testing.

Will you be updating this format beyond this?
Yes, like I said this is basically the Beta of this format. The more feedback I get the better I can sculpt the guidelines.

Will you come out with new scenarios for this format?
I will give a tentative Yes. If the format is generally enjoyed by people, I will definitely try to cook up new scenarios for it.

Wednesday, September 24, 2014

Please Don't Feed The Animals: Trollbloods

When I took pictures of my Blindwater models, I also used the opportunity to shoot some of my trollbloods. I figured I would make you hold out till today to see them, not that you were waiting anyway. Here you go.







Tuesday, September 23, 2014

Please Don't Feed The Animals: Blindwater (Redo)

After my horrible failing the first time around, I have constructed a new light box. I saw how Meg Maples had done her's with a frosted garbage can and decided to try the same technique with slight variation. I know Meg wrote a tutorial but I'm going to run through how I did mine for the sake of science... and baby rabbits. It all started in the Rubbermaid section of a Walmart.

I bought this container for about $5 including tax. I liked the white lid and that fact that it came with a cover.


I then drew a squarish shape on one side with a Sharpie marker using a straight edge.


I proceeded to blow the whole squarish parts to shit by cutting this thing with a Sawzall. In hind sight, I should have used a utility knife to score the lines and then work the plastic back and forth for a controlled snap, but I'm a fucking savage, baby; that shit's no fun! I need POWAH!!!!!!


Next part comes from Home Depot. I bought two little lights which were roughly $12 a piece and two different types of lamps. The larger lamps are the 120 watt equivalent Daylight flood bulbs and the smaller are 50w equivalent. I bought them both because I wasn't sure if the 120 watters were over kill or not. I wasn't sure which to try first...


I applied the proverbial sledgehammer and slapped those 120 watt monstrosities in there. Bam! So, here are the results. I'm not 100% pleased but I will talk about that at the end. On to the photo dump.














I feel the photo quality is A LOT better however I still feel they can improve. The light box worked great, its my camera that is terrible. You won't be surprised to hear that I took these pictures with my iPhone... I will flog myself... My next mission for this project is to procure a decent camera.

Almost forgot!


The light box "folds in on itself!"

Monday, September 15, 2014

Please Don't Feed the Animals: Blindwater

I got some time to play with taking better pictures. I stress the word "better" and for you to realize I didn't say anything along the lines of great or even good pictures. I decided to use some of my Blindwater models (that some of you may recognize from the last couple years of Templecon) as the Guinea pigs. My color scheme is based off of Rust Dragons from Dungeons & Dragons.




When I received Rask his legs were a little bent and when I straightened them, his right leg snapped at the ankle. This was depressing but I made lemonade out of shit and gave him this sweet Captain Morgan-esque pose. His coloring and the coloring of my other bog trogs is actually that of common carp.



My Swamp Horror is actually still in the scheme except for one color, which is the orange if you didn't notice.


It may be hard to notice, but on the Swamp Horror and Spitter's bases I did a water effect. Its actually only gloss varnish. I left the spots I wanted to have water dark and blended in some of the gray I used on the rest of the base to paint in a "shore." I just put a couple of coats of gloss over this until I was convinced it might be water.



The Blackhide Wrastler is one of my favorite models in the game. Unfortunately, it is by far one of the hardest models to photograph and maintain its coolness factor. People always say "Jazz Hands," but I always think it looks more like he is tripping. Anyways...




These are actually two different snappers; I own four. I find myself taking three as my battlegroup to jam in three posses wherever I can. Hopefully things change a little more come Exigence.

After seeing how these came out I realize my errors. Using daylight bulbs is pretty important it seems. I used two quartz lights here and the end result is too yellow. My endless paper should look white but it in no way does. I'll retake but I hope you at least enjoy these. It looks like its back to the drawing board for now.